Ryan Milligan

I am a 3D Artist with an Advanced Diploma in Computer Animation from Durham College. My professional involvement in the visual arts field since 2008 has been as a 3D modeler, texture artist, level decorator and animator.

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The design and development tools I use to achieve my goals include Maya and Zbrush for creating 3D props, characters and modular level assets. As well as Photoshop and the Substance Suite for creating PBR texture maps. 

I am currently employed at SimWave, where I am working on a variety of VR based projects. Previous to working at SimWave, I helped work on an undisclosed PC title at Hot Glue Games, where I helped develop the art style and overall vision. One of my biggest accomplishments was the chance to work on Star Wars Rebels : Recon Missions for mobile at Gigataur.   

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